List of spatial adjustment mechanics

Player-controlled spatial adjustment mechanics:

Abilities
 * Acceleration/Deceleration
 * Bouncing
 * Flying
 * Jumping
 * Long-Range Teleport (Town Portal)


 * Player-controlled Knockback
 * Running/Sprinting/Boost


 * Teleport/Charge

Attributes


 * Collision Size


 * Debuffs
 * Inertia
 * Turn Speed
 * Weight

Environment-based spatial adjustment mechanics

Walls and Death Pits
 * Destructible Walls
 * Doors/Bridges
 * Enemies
 * Moving/Intermittent Walls

Platforms
 * Moving/Intermittent Platforms
 * Moveable Platform (Standard Block)

Improve Movement Options
 * Boosts/ Levers/Cannons
 * Grappling Hook Point
 * Low Gravity
 * Portals/Waypoints
 * Powerups

Modify Movement Mechanics
 * Cliffs/Ladders (Climbing)
 * Ropes
 * 1) Pulley
 * 2) Tether
 * 3) Elastics
 * Vehicles
 * Water (Swimming)

Reduce Movement Control
 * Ice/Slides
 * Slow/Delay/Chance to Fail
 * Temporary Control Loss (partial or total)

Modify Player Position
 * Gravity/Wind/Conveyor Belt
 * Ice/Slides
 * Knockback
 * Portals